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Troche informacji o tym jak działa Zephyr.

FAQ: He looks at all *public* info in the game, no private info. i.e., it looks at *how many* cards are in your hand, but not what cards they are. Considers minions, classes, hand sizes, deck sizes, health, etc.

Q: So, Say there's a bunch of taunts and crap in the way, and you can put your opponent to 6. If you don't make any attacks and just jam Zephrys, will it give you a Fireball? Presumably if you make all the attacks first and put your opponent to 6 then play it, it definitely will?

A: Yes, it'll consider how low you can get the opponent from your minions (and even hero power). In both cases, it'll offer you the Fireball.

Q: What if, because there's multiple taunts in the way with <4 health, Flamestrike is lethal but no direct damage card is. Does it still recognise that?

A: Yep, it'll find that. The most common card that I've seen be surprise lethal that I hadn't thought of is… Mass Dispel!

Q: Let’s say you have coin late game, will it take that into account as well?

A: Not unless you coin first; he doesn't know what cards you/opponent have in hand (even if a player could guess what they are by hand-tracking).

Q: So you need to spend cards from your hand first, to weaken board or set up lethal etc to manipulate those options further?

A: Correct. On an empty board, opponent at 12hp, you have Fireball and Zephrys… Play Fireball first. Then he'll give you a second Fireball. If you Zephrys first, he won't know your other card is a Fireball.

Q: Does he look at remaining mana and will sometimes give options based on that?

A: Yep! One of the most skillful things about Zephrys is nudging him into giving him a card you want by leaving that much mana left over.

Q: So it will always give you 3 options of cards you have mana left to play?

A: No, remaining mana is just an important factor, since doing things this turn are much better than doing things next turn. He'll often give you a mixture of a couple plays this turn, and something for next turn.

Q: So if I have Knife Juggler its gonna give me shadowstep for lethal? :)

A: For gameplay reasons, he will not give you ways to replay himself (Shadowstep, Brewmasters, himself).

Q: If opponent has a mage secret would it consider the secrets which can't be possible anymore? I.e. since it's counterspell it would give you a boar instead?

A: He does consider enemy secrets, though doesn't keep track of what you've checked for already. But he will give you Flare, for example. Or if there's lethal, he'll give you multiple ways to get lethal, so you can pick which one you think is least likely to be blocked by secrets.

Q: If you are playing vs Jaraxxus does he offer Sacrificial Pact every time?

A: Every time!

Q: Can you confirm (or deny) that hero health plays into the discover options for Zephyrus?

A: Yes, very much so. It’ll give you healing or burn (or bloodlust) late game and hero health can also change the priority of things like taunt minions.

Q: Given that this card is an expansion card and will rotate, I'm curious why it only looks at basic and classic cards. Is that just to keep the algorithm from getting unbearably large and taking too long to process? Was it a technical decision, a gameplay/design decision, a balance decision, or what?

A: Partly technical since there's a lot of manual work involved in figuring out how to rate the cards, but the bigger reasons to me are design. A big part of playing with Zephrys is understanding what it's going to offer you and playing it in a situation where you can maximize your payoff. That gets harder and harder the weirder the cards are in the pool and also with more cards in the pool. Basic and classic provided basically everything we wanted - a good mix of removal, AoE, minions, and situational cards - while being pretty simple and well-known to most of our players. This also means you only end up learning the card once rather than having to relearn every expansion. The other big perk is that basic and classic have fewer really extreme cards which reduces the frustration of playing against it. There's pros and cons both ways, but all told I'm happy with going this direction.

Q: if you have a mega handisize on a turn you could play mountain giant, it might offer you a mountain giant?

A: Yes!

Q: So let's say you have Electra in hand and your opponent is at 10 health, it won't give you lava burst because it doesn't look at what cards they are, correct?

A: Correct, it won't know you have Electra.

Q: what if you have played electra already, but no spells, will it recognize that the battlecry is still active?

A: In general, Zephrys knows about normal game mechanics, but not unusual minion special effects and triggers. He's extremely smart, but there are some obscure things he'll miss.

Q: Does it understand conditions have been met? If your opponent is at 5 health and you have a beast as a mage, will it give you Kill Command? What about rng lethal? If you have 3 mana and your opponent is at 4 health, does it understand you have a chance to win the game is huffer?

A: It does understand conditionals like Kill Command. He doesn't rely on RNG solutions. In that case, he'd give you some combination of Soulfire, Eviscerate, Lava Burst, and Heroic Strike.

Q: I want to add to the question. 1. so I am guessing, if there was a situation where there was only a single rng out, it wouldn't offer it? 2. and what if my opponent played rebuke last turn.. will I still get those options of soulfire, evis, etc?

A: 1. It may still if there's not other better options, but it won't value it as lethal. 2. Good question; I'll check on whether it accounts for Rebuke, not sure offhand.

Q: Will it give you an earth shock or a spellbreaker if you need to remove a taunt to have lethal ?

A: Yep! Or a Silence (Priest spell).

Q: let’s say your opponent has a 3/2 on board, would it give you backstab?

A: Yup!

Q: So if my opponent has lethal on board and I need either a mass removal or a heal or taunt to survive which would it prioritize? What about if I'm playing against Mage and they might have a lethal burst spell next turn, will it see that and give me a healing spell?

A: He'll generally offer you multiple survival options if you need them to survive. Even if they don't have lethal on board, he'll commonly offer healing if you're very low on health.


#hearthstone
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@Fiktorianin: odpowiedzi na pytania o elektrę i rebuke to jakieś żarty chyba:D i osobiście uważam, że wielka szkoda, że właśnie ubili całkowicie czerwonego diabła, niby i tak go nie było w mecie, ale mam sentyment do tych klasycznych klasowych legendarek, a prawie w ogóle już nie grają. kiedyś się wydawały OP, a teraz nie łapią się nawet na casual...